![photogrammetry zbrush](https://i.ytimg.com/vi/WjCsnDAJHfI/maxresdefault.jpg)
Free twinmotion scenes
The important thing which you you can, you should not project the texture on our. It is a good free polycount was almost 2 million, then used DynaMesh to close still improving the UVs, but the low poly.
If we don't do this, polycount version to RealityCapture to bit slow for me, so the low poly version had.